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We be “buggin”!

Here at Second Chance Games and Visual Effects we get asked a lot to scan things that keep our minds in gear!  Each job is different and we are subjected with new challenges to think about.  Recently we were asked if we could scan some bugs!  Some are large and some were really tiny in size.  Our hand held scanners would not be able to scan at such a small scale to provide any suitable data to work with so […]

Scanning clay without getting hands too dirty!

We had the pleasure of scanning a clay model of a cave that is going in a museum.  For scale, this model was made to equal one inch for every foot.  They needed a full to scale model of it to figure out how to construct and quote the HVAC and fire sprinkler system. We approach each job differently and this one was going to prove difficult just due to the nature of it.  The only parts that could come […]

It’s a Wrap!

Sleepy Hollow Season 3 Wrap up 2cgvfx has just wrap’d up a long season with Fox’s popular TV show, “Sleepy Hollow”. It’s been real fun creating digital double’s of wonderful creatures this show has developed. Their attention to detail is quiet evident in watching the show as my wife and I have done since its beginning. We loved seeing the period visuals in place as Crane’s (Tom Mison) memories. It really brought about the elegance of that period in time. […]

MoCap just got easier AND better!

Excited About MoCap Our new dive into MoCap has led us to Perception Neuron’s mocap suit.  At first, we were a little skeptical of such wizardry and all the fancy terminology that came with  articles about the suit in general.  But after buying one…..and waiting very patiently for it to arrive, we finally got it in to start testing!  I still remember the new smell when I opened the box and tore it open like a bandit.  I think my […]